
- #Super mario 64 ds multiplayer adventure mod#
- #Super mario 64 ds multiplayer adventure update#
- #Super mario 64 ds multiplayer adventure Patch#
- #Super mario 64 ds multiplayer adventure full#
- #Super mario 64 ds multiplayer adventure code#
Team Nintendo Life has its own ideas about the best Super Mario games (including the 2D entries), but we recently asked for your opinions regarding the 3D entries specifically.
#Super mario 64 ds multiplayer adventure Patch#

#Super mario 64 ds multiplayer adventure mod#

#Super mario 64 ds multiplayer adventure update#
It’s the SUPER LUIGI RPG STAR POWERED V3 PURITY UPDATE
#Super mario 64 ds multiplayer adventure full#
A full color restoration is now in the works, though It’s gonna be awhile before it will be finished, so just wait a little bit, The author will post updates on this new mod in the future.Ĭome one, come all. The author would lastly like to thank Cloou for good documentation on the samples used in game, : The author would of never been able to figure it all by himself if it wasn’t for these guys. The author would also like to thank the people Decomping Mario Kart Super Circuit : įor making this mod possible as well. : For giving the author the samples needed to make this mod. The project is now complete and the author would want to thank Church of Kondo Over the last two weeks the author was able to use the decomp and took advantage of the limitations being removed, but since the decomp isn’t complete The author had to copy the new data into the other rom the author was using, now the games audio runs well and sounds crisp! The game’s audio is also now in stereo!
#Super mario 64 ds multiplayer adventure code#
This rewrites the games sound engine completely, and adds longer samples in so you can enjoy the game in pristine quality audio! This was done by researching some of the Code in the prototype Ique Builds, as they have a newer sound engine that allows playback of wav files. This is a complete sound improvement of the samples in Mario Kart Super Circuit, this changes both the sound engine and the limitations of how the samples are played, so they can be played at a higher rate! Combined with the save-upon-death feature of the base hack, these make the game much more user-friendly. These include making legendary equipment more useful, making thieves less disruptive to gameplay, and (last but not least) removing uncommunicated requirements from the win condition at the very end of the game. In addition to SRAM support, an included alternate patch adds various quality-of-life improvements to the game. However, with the assistance of RayofJay and other members of the nesdev Discord channel, Mentil was not only able to get the hack running in Mesen, but also on the Everdrive! This led to the release of 3.1 The SRAM support (and indeed, hacks of the game itself) only worked in certain emulators like FCEUX, with others like Mesen rendering it unplayable.

However, a pernicious bug which had eluded the author for the six months of its development yet remained. With version 3.0, the first release, a ROM expansion allowed for all character attributes to be saved. The headline feature of this hack is that it adds SRAM support to an RPG that formerly relied on passwords which only preserved the most basic of character progress. This hack is compatible with the original Japanese release, as well as the DvD Translations patch.

The game is an NES action-adventure/RPG comparable to Hydlide, released in 1986 a few months after the latter’s NES port. Version 3.1 of Mentil’s improvement hack for Valkyrie’s Adventure/Valkyrie no Bouken was recently released.
